// d3d12umddi.h
PFND3D12DDI_CREATE_CONSTANT_BUFFER_VIEW Pfnd3d12ddiCreateConstantBufferView;
VOID Pfnd3d12ddiCreateConstantBufferView(
D3D12DDI_HDEVICE unnamedParam1,
const D3D12DDI_CONSTANT_BUFFER_VIEW_DESC *unnamedParam2,
D3D12DDI_CPU_DESCRIPTOR_HANDLE DestDescriptor
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
Create constant buffer view.
unnamedParam1A handle to the display device (graphics context).
unnamedParam2Pointer to a D3D12DDI_CONSTANT_BUFFER_VIEW_DESC structure.
DestDescriptorCPU descriptor handle.
//Declaration
PFND3D12DDI_CREATE_CONSTANT_BUFFER_VIEW Pfnd3d12ddiCreateConstantBufferView;
// Definition
VOID Pfnd3d12ddiCreateConstantBufferView
(
D3D12DDI_HDEVICE
CONST D3D12DDI_CONSTANT_BUFFER_VIEW_DESC *
D3D12DDI_CPU_DESCRIPTOR_HANDLE DestDescriptor
)
{...}
PFND3D12DDI_CREATE_CONSTANT_BUFFER_VIEW