// d3d12umddi.h
PFND3D12DDI_CREATE_DESCRIPTOR_HEAP_0001 Pfnd3d12ddiCreateDescriptorHeap0001;
HRESULT Pfnd3d12ddiCreateDescriptorHeap0001(
D3D12DDI_HDEVICE unnamedParam1,
const D3D12DDIARG_CREATE_DESCRIPTOR_HEAP_0001 *unnamedParam2,
D3D12DDI_HDESCRIPTORHEAP unnamedParam3
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
Create descriptor heap.
unnamedParam1A handle to the display device (graphics context).
unnamedParam2Pointer to a D3D12DDIARG_CREATE_DESCRIPTOR_HEAP_0001 structure.
unnamedParam3A descriptor heap handle.
Returns HRESULT.
//Declaration
PFND3D12DDI_CREATE_DESCRIPTOR_HEAP_0001 Pfnd3d12ddiCreateDescriptorHeap0001;
// Definition
HRESULT Pfnd3d12ddiCreateDescriptorHeap0001
(
D3D12DDI_HDEVICE
CONST D3D12DDIARG_CREATE_DESCRIPTOR_HEAP_0001 *
D3D12DDI_HDESCRIPTORHEAP
)
{...}
PFND3D12DDI_CREATE_DESCRIPTOR_HEAP_0001