PFND3D12DDI_CREATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT_0010 - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d12umddi.h

PFND3D12DDI_CREATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT_0010 Pfnd3d12ddiCreateGeometryShaderWithStreamOutput0010;

VOID Pfnd3d12ddiCreateGeometryShaderWithStreamOutput0010(
  D3D12DDI_HDEVICE unnamedParam1,
  const D3D12DDIARG_CREATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT_0010 *unnamedParam2,
  D3D12DDI_HSHADER unnamedParam3
)
{...}
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (nc-d3d12umddi-pfnd3d12ddi_create_geometry_shader_with_stream_output_0010)

PFND3D12DDI_CREATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT_0010 callback function

Description

Create geometry shader with stream output.

Parameters

unnamedParam1

A handle to the display device (graphics context).

unnamedParam2

Pointer to a D3D12DDIARG_CREATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT_0010 structure.

unnamedParam3

A shader handle.

Prototype

//Declaration

PFND3D12DDI_CREATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT_0010 Pfnd3d12ddiCreateGeometryShaderWithStreamOutput0010;

// Definition

VOID Pfnd3d12ddiCreateGeometryShaderWithStreamOutput0010
(
     D3D12DDI_HDEVICE
    CONST D3D12DDIARG_CREATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT_0010 *
     D3D12DDI_HSHADER
)
{...}

PFND3D12DDI_CREATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT_0010