// d3d12umddi.h
PFND3D12DDI_CREATE_RENDER_TARGET_VIEW_0002 Pfnd3d12ddiCreateRenderTargetView0002;
VOID Pfnd3d12ddiCreateRenderTargetView0002(
D3D12DDI_HDEVICE unnamedParam1,
const D3D12DDIARG_CREATE_RENDER_TARGET_VIEW_0002 *unnamedParam2,
D3D12DDI_CPU_DESCRIPTOR_HANDLE DestDescriptor
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
Creates a render target view.
unnamedParam1A handle to the display device (graphics context).
unnamedParam2Pointer to a D3D12DDIARG_CREATE_RENDER_TARGET_VIEW_0002 structure.
DestDescriptorThe CPU descriptor handle.
//Declaration
PFND3D12DDI_CREATE_RENDER_TARGET_VIEW_0002 Pfnd3d12ddiCreateRenderTargetView0002;
// Definition
VOID Pfnd3d12ddiCreateRenderTargetView0002
(
D3D12DDI_HDEVICE
CONST D3D12DDIARG_CREATE_RENDER_TARGET_VIEW_0002 *
D3D12DDI_CPU_DESCRIPTOR_HANDLE DestDescriptor
)
{...}
PFND3D12DDI_CREATE_RENDER_TARGET_VIEW_0002