PFND3D12DDI_CREATE_SHADER_RESOURCE_VIEW_0002 - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d12umddi.h

PFND3D12DDI_CREATE_SHADER_RESOURCE_VIEW_0002 Pfnd3d12ddiCreateShaderResourceView0002;

VOID Pfnd3d12ddiCreateShaderResourceView0002(
  D3D12DDI_HDEVICE unnamedParam1,
  const D3D12DDIARG_CREATE_SHADER_RESOURCE_VIEW_0002 *unnamedParam2,
  D3D12DDI_CPU_DESCRIPTOR_HANDLE DestDescriptor
)
{...}
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (nc-d3d12umddi-pfnd3d12ddi_create_shader_resource_view_0002)

PFND3D12DDI_CREATE_SHADER_RESOURCE_VIEW_0002 callback function

Description

Create shader resource view.

Parameters

unnamedParam1

A handle to the display device (graphics context).

unnamedParam2

Pointer to a D3D12DDIARG_CREATE_SHADER_RESOURCE_VIEW_0002 structure.

DestDescriptor

A CPU descriptor handle.

Prototype

//Declaration

PFND3D12DDI_CREATE_SHADER_RESOURCE_VIEW_0002 Pfnd3d12ddiCreateShaderResourceView0002;

// Definition

VOID Pfnd3d12ddiCreateShaderResourceView0002
(
     D3D12DDI_HDEVICE
    CONST D3D12DDIARG_CREATE_SHADER_RESOURCE_VIEW_0002 *
    D3D12DDI_CPU_DESCRIPTOR_HANDLE DestDescriptor
)
{...}

PFND3D12DDI_CREATE_SHADER_RESOURCE_VIEW_0002