// d3d12umddi.h
PFND3D12DDI_GET_PIPELINE_STACK_SIZE_0054 Pfnd3d12ddiGetPipelineStackSize0054;
UINT Pfnd3d12ddiGetPipelineStackSize0054(
D3D12DDI_HSTATEOBJECT_0054 unnamedParam1
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
GetPipelineStackSize retrieves the current pipeline stack size.
unnamedParam1A handle to the state object.
Returns UINT that represents the current pipeline stack size in bytes. If called on non-executable state objects (e.g. collections), the return value is 0.
//Declaration
PFND3D12DDI_GET_PIPELINE_STACK_SIZE_0054 Pfnd3d12ddiGetPipelineStackSize0054;
// Definition
UINT Pfnd3d12ddiGetPipelineStackSize0054
(
D3D12DDI_HSTATEOBJECT_0054 Arg1
)
{...}
GetPipelineStackSize and SetPipelineStackSize are not re-entrant. This means that if calling either or both from separate threads, the app must synchronize on its own.