// d3d12umddi.h
PFND3D12DDI_RETRIEVE_SHADER_COMMENT_0003 Pfnd3d12ddiRetrieveShaderComment0003;
HRESULT Pfnd3d12ddiRetrieveShaderComment0003(
D3D12DDI_HDEVICE unnamedParam1,
D3D12DDI_HPIPELINESTATE unnamedParam2,
WCHAR *pBuffer,
SIZE_T *CharacterCountIncludingNullTerminator
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
Implemented by the client driver to retrieve shader comment.
unnamedParam1A handle to the display device (graphics context).
unnamedParam2A handle to a pipeline state.
pBufferPointer to a buffer.
CharacterCountIncludingNullTerminatorThe character count, including the null terminator.
Returns HRESULT.
//Declaration
PFND3D12DDI_RETRIEVE_SHADER_COMMENT_0003 Pfnd3d12ddiRetrieveShaderComment0003;
// Definition
HRESULT Pfnd3d12ddiRetrieveShaderComment0003
(
D3D12DDI_HDEVICE
D3D12DDI_HPIPELINESTATE
WCHAR *pBuffer
SIZE_T *CharacterCountIncludingNullTerminator
)
{...}
PFND3D12DDI_RETRIEVE_SHADER_COMMENT_0003