// d3dumddi.h
PFND3DDDI_CREATEOVERLAY Pfnd3dddiCreateoverlay;
HRESULT Pfnd3dddiCreateoverlay(
HANDLE hDevice,
D3DDDIARG_CREATEOVERLAY *unnamedParam2
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
The CreateOverlay function allocates overlay hardware and makes the overlay visible.
hDeviceA handle to the display device (graphics context).
unnamedParam2pData [in, out]
A pointer to a D3DDDIARG_CREATEOVERLAY structure that describes the overlay.
CreateOverlay returns one of the following values:
| Return code | Description |
|---|---|
| S_OK | The overlay is successfully created. |
| E_OUTOFMEMORY | CreateOverlay could not complete because of insufficient memory. |
| D3DDDIERR_NOTAVAILABLE | CreateOverlay could not complete because insufficient bandwidth was available or the requested overlay hardware was unavailable. |
| D3DDDIERR_UNSUPPORTEDOVERLAYFORMAT | The specified overlay format is not supported by the overlay hardware. |
| D3DDDIERR_UNSUPPORTEDOVERLAY | The overlay hardware is not supported for the specified size and display mode. |
Overlays are independent from the resources that are displayed by using the overlays.