// d3dumddi.h
PFND3DDDI_DRAWINDEXEDPRIMITIVE Pfnd3dddiDrawindexedprimitive;
HRESULT Pfnd3dddiDrawindexedprimitive(
HANDLE hDevice,
const D3DDDIARG_DRAWINDEXEDPRIMITIVE *unnamedParam2
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
The DrawIndexedPrimitive function draws indexed primitives that the Microsoft Direct3D runtime has not transformed the index data in.
hDeviceA handle to the display device (graphics context).
unnamedParam2pData [in]
A pointer to a D3DDDIARG_DRAWINDEXEDPRIMITIVE structure that describes the indexed primitive to draw.
DrawIndexedPrimitive returns S_OK or an appropriate error result if the indexed primitive is not successfully drawn.
D3DDDIARG_DRAWINDEXEDPRIMITIVE