// d3dumddi.h
PFND3DDDI_SETPIXELSHADERCONSTI Pfnd3dddiSetpixelshaderconsti;
HRESULT Pfnd3dddiSetpixelshaderconsti(
[in] HANDLE hDevice,
const D3DDDIARG_SETPIXELSHADERCONSTI *unnamedParam2,
const INT *unnamedParam3
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
The SetPixelShaderConstI function sets one or more pixel shader constant registers with integer values.
hDevice [in]A handle to the display device (graphics context).
unnamedParam2pData [in]
A pointer to a D3DDDIARG_SETPIXELSHADERCONST structure that describes how to set the pixel shader constant registers.
unnamedParam3pRegisters [in]
A pointer to a buffer that contains INT values to copy.
SetPixelShaderConstI returns S_OK or an appropriate error result if the pixel shader constant registers are not successfully set with integer values.