PFND3DDDI_SETVERTEXSHADERDECL - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dumddi.h

PFND3DDDI_SETVERTEXSHADERDECL Pfnd3dddiSetvertexshaderdecl;

HRESULT Pfnd3dddiSetvertexshaderdecl(
  HANDLE hDevice,
  HANDLE unnamedParam2
)
{...}
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (nc-d3dumddi-pfnd3dddi_setvertexshaderdecl)

PFND3DDDI_SETVERTEXSHADERDECL callback function

Description

The SetVertexShaderDecl function sets the vertex shader declaration so that all of the subsequent drawing operations use that declaration.

Parameters

hDevice

A handle to the display device (graphics context).

unnamedParam2

hShaderHandle [in]

A handle to the vertex shader declaration object.

Return value

SetVertexShaderDecl returns S_OK or an appropriate error result if the vertex shader declaration is not successfully set.

Remarks

After setting the vertex shader declaration, all of the drawing operations use that declaration until another declaration is selected.

See also

D3DDDI_DEVICEFUNCS