// d3dumddi.h
PFND3DDDI_UPDATESUBRESOURCEUP Pfnd3dddiUpdatesubresourceup;
HRESULT Pfnd3dddiUpdatesubresourceup(
HANDLE hDevice,
const D3DDDIARG_UPDATESUBRESOURCEUP *unnamedParam2
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
Called by the Microsoft Direct3D runtime to update a destination subresource region from a source system-memory region. Must be implemented by Windows Display Driver Model (WDDM) 1.3 and later user-mode display drivers.
hDeviceA handle to the display device (graphics context).
unnamedParam2pCounterInfo [in]
A pointer to a D3DDDIARG_UPDATESUBRESOURCEUP structure that describes how to update a destination subresource region from a source system-memory region.
If this routine succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.