// d3dkmthk.h
PFND3DKMT_DESTROYHWQUEUE PfnD3dkmtDestroyHwQueue;
NTSTATUS PfnD3dkmtDestroyHwQueue(
CONST D3DKMT_DESTROYHWQUEUE *unnamedParam1
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
Implemented by the client driver to destroy a hardware queue.
PFND3DKMT_DESTROYHWQUEUE PfnD3dkmtDestroyHwQueue;
NTSTATUS PfnD3dkmtDestroyHwQueue(
CONST D3DKMT_DESTROYHWQUEUE *unnamedParam1
)
{...}
unnamedParam1Pointer to a D3DKMT_DESTROYHWQUEUE structure that contains the information needed to destroy a hardware queue.
The method returns STATUS_SUCCESS if the operation succeeds. Otherwise, this method might return an appropriate NTSTATUS error code.
Register your implementation of this callback function by setting the appropriate member of D3DKMT_DESTROYHWQUEUE and then calling PfnD3dkmtDestroyHwQueue.