// d3dkmthk.h
PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU2 Pfnd3dkmtSignalsynchronizationobjectfromgpu2;
NTSTATUS Pfnd3dkmtSignalsynchronizationobjectfromgpu2(
const D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU2 *unnamedParam1
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
The PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU2 callback function is used to signal a monitored fence.
unnamedParam1Pointer to a D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU2 structure.
Returns NTSTATUS.
//Declaration
PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU2 Pfnd3dkmtSignalsynchronizationobjectfromgpu2;
// Definition
NTSTATUS Pfnd3dkmtSignalsynchronizationobjectfromgpu2
(
const D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU2 *
)
{...}