RILUICCSLOTSTATE - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// ntddrilapitypes.h

enum RILUICCSLOTSTATE {
  RIL_UICCSLOT_OFF_EMPTY  = 0x01,
  RIL_UICCSLOT_OFF        = 0x02,
  RIL_UICCSLOT_EMPTY      = 0x03,
  RIL_UICCSLOT_NOT_READY  = 0x04,
  RIL_UICCSLOT_ACTIVE     = 0x05,
  RIL_UICCSLOT_ERROR      = 0x06

};
View the official Windows Driver Kit DDI reference
// rilapitypes.h

typedef enum _RILUICCSLOTSTATE {
  RIL_UICCSLOT_OFF,
  RIL_UICCSLOT_EMPTY,
  RIL_UICCSLOT_NOT_READY,
  RIL_UICCSLOT_ACTIVE,
  RIL_UICCSLOT_ERROR,
  RIL_UICCSLOT_MAX
} RILUICCSLOTSTATE;
View the official Windows Driver Kit DDI reference

NtDoc

No description available.

Windows Driver Kit DDI reference (ne-ntddrilapitypes-riluiccslotstate)

RILUICCSLOTSTATE enumeration (ntddrilapitypes.h)

Description

Warning The Cellular COM API is deprecated in Windows 10. This content is provided to support maintenance of OEM and mobile operator created Windows Phone 8.1 applications.

This enumeration describes the RILUICCSLOTSTATE.

Constants

RIL_UICCSLOT_OFF_EMPTY

RIL_UICCSLOT_OFF

RIL_UICCSLOT_EMPTY

RIL_UICCSLOT_NOT_READY

RIL_UICCSLOT_ACTIVE

RIL_UICCSLOT_ERROR

RIL_UICCSLOT_MAX

Syntax

enum RILUICCSLOTSTATE {
  RIL_UICCSLOT_OFF_EMPTY  = 0x01,
  RIL_UICCSLOT_OFF        = 0x02,
  RIL_UICCSLOT_EMPTY      = 0x03,
  RIL_UICCSLOT_NOT_READY  = 0x04,
  RIL_UICCSLOT_ACTIVE     = 0x05,
  RIL_UICCSLOT_ERROR      = 0x06

};

See also

Cellular COM enumerations


Windows Driver Kit DDI reference (ne-rilapitypes-riluiccslotstate)

RILUICCSLOTSTATE enumeration (rilapitypes.h)

Description

This topic supports the Windows driver infrastructure and is not intended to be used directly from your code.

Constants

RIL_UICCSLOT_OFF_EMPTY

RIL_UICCSLOT_OFF

RIL_UICCSLOT_EMPTY

RIL_UICCSLOT_NOT_READY

RIL_UICCSLOT_ACTIVE

RIL_UICCSLOT_ERROR

RIL_UICCSLOT_MAX

Syntax

typedef enum _RILUICCSLOTSTATE {
  RIL_UICCSLOT_OFF,
  RIL_UICCSLOT_EMPTY,
  RIL_UICCSLOT_NOT_READY,
  RIL_UICCSLOT_ACTIVE,
  RIL_UICCSLOT_ERROR,
  RIL_UICCSLOT_MAX
} RILUICCSLOTSTATE;