#ifndef _NTWOW64_H
typedef struct _RTL_BALANCED_NODE32
{
union
{
WOW64_POINTER(struct _RTL_BALANCED_NODE *) Children[2];
struct
{
WOW64_POINTER(struct _RTL_BALANCED_NODE *) Left;
WOW64_POINTER(struct _RTL_BALANCED_NODE *) Right;
};
};
union
{
WOW64_POINTER(UCHAR) Red : 1;
WOW64_POINTER(UCHAR) Balance : 2;
WOW64_POINTER(ULONG_PTR) ParentValue;
};
} RTL_BALANCED_NODE32, *PRTL_BALANCED_NODE32;
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