#ifndef _NTINTSAFE_H_INCLUDED_
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
//
// BYTE -> CHAR conversion
//
__forceinline
NTSTATUS
RtlByteToChar(
_In_ BYTE bOperand,
_Out_ _Deref_out_range_(==, bOperand) CHAR* pch)
{
#ifdef _CHAR_UNSIGNED
*pch = (CHAR)bOperand;
return STATUS_SUCCESS;
#else
return RtlByteToInt8(bOperand, (INT8*)pch);
#endif
}
View code on GitHub
No description available.