#ifndef _NTINTSAFE_H_INCLUDED_
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
//
// ULONG multiplication
//
_Must_inspect_result_
__inline
NTSTATUS
RtlULongMult(
_In_ ULONG ulMultiplicand,
_In_ ULONG ulMultiplier,
_Out_ _Deref_out_range_(==, ulMultiplicand * ulMultiplier) ULONG* pulResult)
{
ULONGLONG ull64Result = UInt32x32To64(ulMultiplicand, ulMultiplier);
return RtlULongLongToULong(ull64Result, pulResult);
}
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