#ifndef _NTEXAPI_H
typedef struct _SYSTEM_OBJECTTYPE_INFORMATION
{
ULONG NextEntryOffset;
ULONG NumberOfObjects;
ULONG NumberOfHandles;
ULONG TypeIndex;
ULONG InvalidAttributes;
GENERIC_MAPPING GenericMapping;
ACCESS_MASK ValidAccessMask;
ULONG PoolType;
BOOLEAN SecurityRequired;
BOOLEAN WaitableObject;
UNICODE_STRING TypeName;
} SYSTEM_OBJECTTYPE_INFORMATION, *PSYSTEM_OBJECTTYPE_INFORMATION;
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