#ifndef _NTINTSAFE_H_INCLUDED_
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
#if (__midl > 501)
typedef [public] unsigned __int3264 UINT_PTR;
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#ifndef _NTINTSAFE_H_INCLUDED_
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
#if (__midl > 501)
// ...
#else
#ifdef _WIN64
typedef unsigned __int64 UINT_PTR;
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#ifndef _NTINTSAFE_H_INCLUDED_
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
#if (__midl > 501)
// ...
#else
#ifdef _WIN64
// ...
#else
typedef _W64 unsigned int UINT_PTR;
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