// minitape.h
typedef struct _ZONE_DESCRIPTIOR {
UCHAR ZoneType : 4;
UCHAR Reserved1 : 4;
UCHAR Reset : 1;
UCHAR Non_Seq : 1;
UCHAR Reserved2 : 2;
UCHAR ZoneCondition : 4;
UCHAR Reserved3[6];
UCHAR ZoneLength[8];
UCHAR ZoneStartLBA[8];
UCHAR WritePointerLBA[8];
UCHAR Reserved4[32];
} ZONE_DESCRIPTIOR, *PZONE_DESCRIPTIOR;
View the official Windows Driver Kit DDI reference// scsi.h
typedef struct _ZONE_DESCRIPTIOR {
UCHAR ZoneType : 4;
UCHAR Reserved1 : 4;
UCHAR Reset : 1;
UCHAR Non_Seq : 1;
UCHAR Reserved2 : 2;
UCHAR ZoneCondition : 4;
UCHAR Reserved3[6];
UCHAR ZoneLength[8];
UCHAR ZoneStartLBA[8];
UCHAR WritePointerLBA[8];
UCHAR Reserved4[32];
} ZONE_DESCRIPTIOR, *PZONE_DESCRIPTIOR;
View the official Windows Driver Kit DDI reference// storport.h
typedef struct _ZONE_DESCRIPTIOR {
UCHAR ZoneType : 4;
UCHAR Reserved1 : 4;
UCHAR Reset : 1;
UCHAR Non_Seq : 1;
UCHAR Reserved2 : 2;
UCHAR ZoneCondition : 4;
UCHAR Reserved3[6];
UCHAR ZoneLength[8];
UCHAR ZoneStartLBA[8];
UCHAR WritePointerLBA[8];
UCHAR Reserved4[32];
} ZONE_DESCRIPTIOR, *PZONE_DESCRIPTIOR;
View the official Windows Driver Kit DDI referenceNo description available.
Note This structure is for internal use only and should not be called from your code.
ZoneTypeN/A
Reserved1N/A
ResetN/A
Non_SeqN/A
Reserved2N/A
ZoneConditionN/A
Reserved3N/A
ZoneLengthN/A
ZoneStartLBAN/A
WritePointerLBAN/A
Reserved4N/A
Note This structure is for internal use only and should not be called from your code.
ZoneTypeN/A
Reserved1N/A
ResetN/A
Non_SeqN/A
Reserved2N/A
ZoneConditionN/A
Reserved3N/A
ZoneLengthN/A
ZoneStartLBAN/A
WritePointerLBAN/A
Reserved4N/A
Note This structure is for internal use only and should not be called from your code.
ZoneTypeN/A
Reserved1N/A
ResetN/A
Non_SeqN/A
Reserved2N/A
ZoneConditionN/A
Reserved3N/A
ZoneLengthN/A
ZoneStartLBAN/A
WritePointerLBAN/A
Reserved4N/A