D3D11DDIARG_TEX1D_UNORDEREDACCESSVIEW - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d10umddi.h

typedef struct D3D11DDIARG_TEX1D_UNORDEREDACCESSVIEW {
  [in] UINT MipSlice;
  [in] UINT FirstArraySlice;
  [in] UINT ArraySize;
} D3D11DDIARG_TEX1D_UNORDEREDACCESSVIEW;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3d10umddi-d3d11ddiarg_tex1d_unorderedaccessview)

D3D11DDIARG_TEX1D_UNORDEREDACCESSVIEW structure

Description

The D3D11DDIARG_TEX1D_UNORDEREDACCESSVIEW structure describes a one-dimensional texture (1-D) that is used to create an unordered access view in a call to the CreateUnorderedAccessView function.

Members

MipSlice [in]

The identifier of the MIP-map slice.

FirstArraySlice [in]

The identifier of the first array slice.

ArraySize [in]

The number of array slices for the texture.

See also

CalcPrivateUnorderedAccessViewSize

CreateUnorderedAccessView

D3D11DDIARG_CREATEUNORDEREDACCESSVIEW