// d3d12umddi.h
typedef struct D3D12DDI_CRYPTO_SESSION_TRANSFORM_INPUT_ARGUMENTS_0030 {
D3D12DDI_HCRYPTOSESSIONPOLICY_0030 hDrvCryptoSessionPolicy;
D3D12DDI_HRESOURCE hDrvBuffer;
UINT64 Size;
UINT64 Offset;
const void *pIV;
UINT IVSize;
const void *pSubSampleMappingBlock;
UINT SubSampleMappingCount;
const void *pContext;
UINT64 ContextSize;
D3D12DDI_CRYPTO_SESSION_TRANSFORM_DECRYPT_HEADER_INPUT_ARGUMENTS_0030 EncryptedHeader;
} D3D12DDI_CRYPTO_SESSION_TRANSFORM_INPUT_ARGUMENTS_0030;
View the official Windows Driver Kit DDI referenceNo description available.
Crypto session transform input arguments.
hDrvCryptoSessionPolicyCrypto session policy.
hDrvBufferResource.
SizeSize.
OffsetOffset.
pIVInitialization vector.
IVSizeInitialization vector size.
pSubSampleMappingBlockSub sample mapping block.
SubSampleMappingCountSub sample mapping count.
pContextContext.
ContextSizeContext size.
EncryptedHeaderEncrypted header.