// d3d12umddi.h
typedef struct D3D12DDIARG_CREATE_STATE_OBJECT_0054 {
D3D12DDI_STATE_OBJECT_TYPE Type;
UINT NumSubobjects;
const D3D12DDI_STATE_SUBOBJECT_0054 *pSubobjects;
} D3D12DDIARG_CREATE_STATE_OBJECT_0054;
View the official Windows Driver Kit DDI referenceNo description available.
Arguments used in the CreateStateObject callback function to create a state object.
TypeThe D3D12DDI_STATE_OBJECT_TYPE type.
NumSubobjectsThe number of D3D12DDI_STATE_SUBOBJECT_0054 structures in the pSubobjects array.
pSubobjectsPointer to an array of D3D12DDI_STATE_SUBOBJECT_0054 structures.