// d3d12umddi.h
typedef struct D3D12DDIARG_CREATE_VIDEO_PROCESSOR_0043 {
UINT NodeMask;
D3D12DDI_VIDEO_PROCESS_OUTPUT_STREAM_DESC_0032 OutputStream;
D3D12DDI_VIDEO_PROCESSOR_INPUT_STREAM_DESC_0043 *pInputStreams;
UINT NumInputStreams;
} D3D12DDIARG_CREATE_VIDEO_PROCESSOR_0043;
View the official Windows Driver Kit DDI referenceNo description available.
Used to create a video processor.
NodeMaskRepresents the set of nodes.
OutputStreamThe output stream.
pInputStreamsThe input stream.
NumInputStreamsThe number of input streams.