// d3dkmthk.h
typedef struct _D3DKMT_CREATESTANDARDALLOCATIONFLAGS {
union {
struct {
UINT Reserved : 32;
};
UINT Value;
};
} D3DKMT_CREATESTANDARDALLOCATIONFLAGS;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DKMT_CREATESTANDARDALLOCATIONFLAGS structure specifies flags to use when creating a standard allocation.
ReservedThis value is reserved for use by the operating system.
ValueThe value used to operate over the other members.
D3DKMT_CREATESTANDARDALLOCATION