D3DKMT_CREATESTANDARDALLOCATION - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dkmthk.h

typedef struct _D3DKMT_CREATESTANDARDALLOCATION {
  D3DKMT_STANDARDALLOCATIONTYPE        Type;
  union {
    D3DKMT_STANDARDALLOCATION_EXISTINGHEAP ExistingHeapData;
  };
  D3DKMT_CREATESTANDARDALLOCATIONFLAGS Flags;
} D3DKMT_CREATESTANDARDALLOCATION;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3dkmthk-_d3dkmt_createstandardallocation)

D3DKMT_CREATESTANDARDALLOCATION structure

Description

The D3DKMT_CREATESTANDARDALLOCATION structure is used to create a standard allocation.

Members

Type

A D3DKMT_STANDARDALLOCATIONTYPE value that indicates the type of the standard allocation.

ExistingHeapData

A D3DKMT_STANDARDALLOCATION_EXISTINGHEAP structure that holds information about the existing heap.

Flags

A D3DKMT_CREATESTANDARDALLOCATIONFLAGS structure that holds the flags to use to create a standard allocation.

See also

D3DKMT_CREATEALLOCATION

D3DKMTCreateAllocation