D3DKMT_OPENADAPTERFROMDEVICENAME - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dkmthk.h

typedef struct _D3DKMT_OPENADAPTERFROMDEVICENAME {
  [in]  PCWSTR        pDeviceName;
  [out] D3DKMT_HANDLE hAdapter;
  [out] LUID          AdapterLuid;
} D3DKMT_OPENADAPTERFROMDEVICENAME;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3dkmthk-_d3dkmt_openadapterfromdevicename)

_D3DKMT_OPENADAPTERFROMDEVICENAME structure

Description

The D3DKMT_OPENADAPTERFROMDEVICENAME structure describes the mapping of the given name of a device to a graphics adapter handle and monitor output.

Members

pDeviceName [in]

A Null-terminated string that contains the name of the device from which to open an adapter instance.

hAdapter [out]

A handle to the graphics adapter for the device that pDeviceName specifies. The adapter handle is returned from the call to the D3DKMTOpenAdapterFromDeviceName function.

AdapterLuid [out]

The locally unique identifier (LUID) of the graphics adapter for the device that pDeviceName specifies. The LUID is returned from the D3DKMTOpenAdapterFromDeviceName call.

See also

D3DKMTOpenAdapterFromDeviceName