D3DKMT_OPENADAPTERFROMLUID - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dkmthk.h

typedef struct _D3DKMT_OPENADAPTERFROMLUID {
        LUID          AdapterLuid;
  [out] D3DKMT_HANDLE hAdapter;
} D3DKMT_OPENADAPTERFROMLUID;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3dkmthk-_d3dkmt_openadapterfromluid)

_D3DKMT_OPENADAPTERFROMLUID structure

Description

Describes the mapping of the given locally unique identifier (LUID) of a device to a graphics adapter handle.

Members

AdapterLuid

[in] A LUID that serves as an identifier for the device. LUID is defined in Dxgi.h.

hAdapter [out]

A handle to the graphics adapter for the device that the AdapterLuid member specifies. The adapter handle is returned from a call to the D3DKMTOpenAdapterFromLuid function.

See also

D3DKMTOpenAdapterFromLuid