// d3dkmthk.h
typedef struct _D3DKMT_OPENADAPTERFROMLUID {
LUID AdapterLuid;
[out] D3DKMT_HANDLE hAdapter;
} D3DKMT_OPENADAPTERFROMLUID;
View the official Windows Driver Kit DDI referenceNo description available.
Describes the mapping of the given locally unique identifier (LUID) of a device to a graphics adapter handle.
AdapterLuid[in] A LUID that serves as an identifier for the device. LUID is defined in Dxgi.h.
hAdapter [out]A handle to the graphics adapter for the device that the AdapterLuid member specifies. The adapter handle is returned from a call to the D3DKMTOpenAdapterFromLuid function.