// d3dkmthk.h
typedef struct _D3DKMT_SETFSEBLOCK {
LUID AdapterLuid;
D3DKMT_HANDLE hAdapter;
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
D3DKMT_SETFSEBLOCKFLAGS Flags;
} D3DKMT_SETFSEBLOCK;
View the official Windows Driver Kit DDI referenceNo description available.
Used to set the FSE (full screen exclusive) block.
AdapterLuidThe adapter LUID (locally unique identifier).
hAdapterA handle to the graphics adapter.
VidPnSourceIdThe zero-based identification number of the video present source in a path of a video present network (VidPN) topology that the monitor is connected to.
FlagsFlag options.