// d3dkmthk.h
typedef enum _D3DKMT_STANDARDALLOCATIONTYPE {
D3DKMT_STANDARDALLOCATIONTYPE_EXISTINGHEAP,
D3DKMT_STANDARDALLOCATIONTYPE_INTERNALBACKINGSTORE,
D3DKMT_STANDARDALLOCATIONTYPE_MAX
} D3DKMT_STANDARDALLOCATIONTYPE;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DKMT_STANDARDALLOCATIONTYPE enumeration specifies the standard allocation type.
D3DKMT_STANDARDALLOCATIONTYPE_EXISTINGHEAPThe allocation type is an existing heap.
D3DKMT_STANDARDALLOCATIONTYPE_INTERNALBACKINGSTOREThe allocation type is an internal backing store.
D3DKMT_STANDARDALLOCATIONTYPE_MAXMaximum value for the enumeration.
D3DKMT_CREATESTANDARDALLOCATION