// d3dkmthk.h
NTSTATUS D3DKMTSignalSynchronizationObject(
[in] const D3DKMT_SIGNALSYNCHRONIZATIONOBJECT *unnamedParam1
);
View the official Windows Driver Kit DDI referenceNo description available.
The D3DKMTSignalSynchronizationObject function inserts a signal for the specified synchronization objects in the specified context stream.
unnamedParam1 [in]A pointer to a D3DKMT_SIGNALSYNCHRONIZATIONOBJECT structure that describes the synchronization objects and context stream that signaling is set up for.
D3DKMTSignalSynchronizationObject returns one of the following values:
| Return code | Description |
|---|---|
| STATUS_SUCCESS | The signaling was successfully set up. |
| STATUS_DEVICE_REMOVED | The graphics adapter was stopped or the display context was reset. |
| STATUS_INVALID_PARAMETER | Parameters were validated and determined to be incorrect. |
This function might also return other NTSTATUS values.
D3DKMT_SIGNALSYNCHRONIZATIONOBJECT