D3DKMTWaitForSynchronizationObjectFromGpu - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dkmthk.h

NTSTATUS D3DKMTWaitForSynchronizationObjectFromGpu(
  [in] const D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMGPU *unnamedParam1
);
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (nf-d3dkmthk-d3dkmtwaitforsynchronizationobjectfromgpu)

D3DKMTWaitForSynchronizationObjectFromGpu function

Description

D3DKMTWaitForSynchronizationObjectFromGpu waits for a monitored fence to reach a certain value before processing subsequent context commands.

[!NOTE] For Windows Display Driver Model (WDDM) v2 drivers, existing D3DKMTWaitForSynchronizationObject and D3DKMTWaitForSynchronizationObject2 callbacks are deprecated and will eventually be removed.

Parameters

unnamedParam1 [in]

A pointer to a D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMGPU structure that describes the operation.

Return value

Returns one of the following values:

Return code Description
STATUS_SUCCESS The operation was performed successfully.
STATUS_INVALID_PARAMETER Parameters were validated and determined to be incorrect.

This function might also return other NTSTATUS values.

Remarks

This function semantics are similar to existing D3DKMTWaitForSynchronizationObject2 call, except that this function also supports monitored fence objects and an array of monitored fence values to wait for.

See also

D3DKMTWaitForSynchronizationObject

D3DKMTWaitForSynchronizationObject2

D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMGPU