// d3dkmddi.h
typedef struct _DXGKARG_UPDATEHWCONTEXTSTATE {
HANDLE hHwContext;
UINT64 ContextSwitchFence;
UINT Priority;
DXGK_UPDATEHWCONTEXTSTATE_FLAGS Flags;
} DXGKARG_UPDATEHWCONTEXTSTATE;
View the official Windows Driver Kit DDI referenceNo description available.
Used to update the context state.
hHwContextThe hardware context whose priority or execution state is being changed.
ContextSwitchFenceContext switch fence value associated with this state change request.
PriorityExecution priority of this context relative to other running contexts on this node.
FlagsContext execution state flags.