// d3dkmddi.h
typedef struct _DXGKARG_UPDATENATIVEFENCELOGS_FLAGS {
union {
struct {
UINT Reserved : 32;
};
UINT Value;
};
} DXGKARG_UPDATENATIVEFENCELOGS_FLAGS;
View the official Windows Driver Kit DDI referenceNo description available.
DXGKARG_UPDATENATIVEFENCELOGS_FLAGS specifies flags to use when flushing native fence log writes.
ReservedReserved for system use.
ValueAn alternative way to access the flags.
For more information about native GPU fences and log buffer usage, see Native GPU fence objects.