 
        // wdm.h
typedef struct _LUID_AND_ATTRIBUTES {
  LUID  Luid;
  ULONG Attributes;
} LUID_AND_ATTRIBUTES, *PLUID_AND_ATTRIBUTES;
View the official Windows Driver Kit DDI referenceNo description available.
LUID_AND_ATTRIBUTES represents a locally unique identifier (LUID) and its attributes.
LuidAn LUID value.
AttributesSpecifies attributes of the LUID. This value contains up to 32 one-bit flags. Its meaning depends on the definition and use of the LUID.
The following attributes are defined for privileges:
| Attribute | Description | 
|---|---|
| SE_PRIVILEGE_ENABLED | The privilege is enabled. | 
| SE_PRIVILEGE_ENABLED_BY_DEFAULT | The privilege is enabled by default. | 
| SE_PRIVILEGE_USED_FOR_ACCESS | The privilege was used to gain access to an object or service. This flag is used to identify the relevant privileges in a set passed by a client application that may contain unnecessary privileges. | 
An LUID_AND_ATTRIBUTES structure can represent an LUID whose attributes change frequently, such as when it is used to represent privileges in the PRIVILEGE_SET structure. Privileges are represented by LUIDs and have attributes indicating whether they are currently enabled or disabled.
Be aware of the following derived types:
typedef LUID_AND_ATTRIBUTES LUID_AND_ATTRIBUTES_ARRAY[ANYSIZE_ARRAY];
typedef LUID_AND_ATTRIBUTES_ARRAY *PLUID_AND_ATTRIBUTES_ARRAY;