// d3d12umddi.h
PFND3D12DDI_CALCPRIVATEHEAPANDRESOURCESIZES_0003 Pfnd3d12ddiCalcprivateheapandresourcesizes0003;
D3D12DDI_HEAP_AND_RESOURCE_SIZES Pfnd3d12ddiCalcprivateheapandresourcesizes0003(
D3D12DDI_HDEVICE unnamedParam1,
const D3D12DDIARG_CREATEHEAP_0001 *unnamedParam2,
const D3D12DDIARG_CREATERESOURCE_0003 *unnamedParam3
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
PFND3D12DDI_CALCPRIVATEHEAPANDRESOURCESIZES_0003 calculates the number of bytes required for a private heap and resource.
unnamedParam1[in] A handle to the display device (graphics context).
unnamedParam2[in/optional] Pointer to a D3D12DDIARG_CREATEHEAP_0001 structure that describes the heap.
unnamedParam3Pointer to a D3D12DDIARG_CREATERESOURCE_0003 structure that describes the resource.
Returns a D3D12DDI_HEAP_AND_RESOURCE_SIZES structure that specifies the sizes of the heap and resource, in bytes.