PFND3D12DDI_CALCPRIVATEHEAPANDRESOURCESIZES_0088 - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d12umddi.h

PFND3D12DDI_CALCPRIVATEHEAPANDRESOURCESIZES_0088 Pfnd3d12ddiCalcprivateheapandresourcesizes0088;

D3D12DDI_HEAP_AND_RESOURCE_SIZES Pfnd3d12ddiCalcprivateheapandresourcesizes0088(
  D3D12DDI_HDEVICE unnamedParam1,
  const D3D12DDIARG_CREATEHEAP_0001 *unnamedParam2,
  const D3D12DDIARG_CREATERESOURCE_0088 *unnamedParam3,
  D3D12DDI_HPROTECTEDRESOURCESESSION_0030 unnamedParam4
)
{...}
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (nc-d3d12umddi-pfnd3d12ddi_calcprivateheapandresourcesizes_0088)

Description

PFND3D12DDI_CALCPRIVATEHEAPANDRESOURCESIZES_0088 calculates the number of bytes required for a private heap and resource.

Parameters

unnamedParam1

[in] A handle to the display device (graphics context).

unnamedParam2

[in/optional] Pointer to a D3D12DDIARG_CREATEHEAP_0001 structure that describes the heap.

unnamedParam3

[in/optional] Pointer to a D3D12DDIARG_CREATERESOURCE_0088 structure that describes the resource.

unnamedParam4

[in] The protected resource session to use for the heap/resource being created. Zero indicates unprotected resources. See the Protected Resources Specification for more information.

Return value

Returns a D3D12DDI_HEAP_AND_RESOURCE_SIZES structure that specifies the sizes of the heap and resource, in bytes.

See also

D3D12DDIARG_CREATERESOURCE_0088

PFND3D12DDI_CREATEHEAPANDRESOURCE_0088