PFND3DDDI_DEPTHFILL - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dumddi.h

PFND3DDDI_DEPTHFILL Pfnd3dddiDepthfill;

HRESULT Pfnd3dddiDepthfill(
  HANDLE hDevice,
  const D3DDDIARG_DEPTHFILL *unnamedParam2
)
{...}
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (nc-d3dumddi-pfnd3dddi_depthfill)

PFND3DDDI_DEPTHFILL callback function

Description

The DepthFill function fills a depth buffer with a pixel value that is specified in native format.

Parameters

hDevice

A handle to the display device (graphics context).

unnamedParam2

pData [in]

A pointer to a D3DDDIARG_DEPTHFILL structure that describes the parameters of the depth-fill operation.

Return value

DepthFill returns one of the following values:

< Return code Description
S_OK The depth-fill operation was successful.
E_OUTOFMEMORY DepthFill could not allocate the required memory for it to complete.

Remarks

DirectX version 7.0 and earlier runtimes call the DepthFill function to fill a depth buffer (z-buffer and stencil buffer) with a pixel value that is specified in native format.

See also

D3DDDIARG_DEPTHFILL

D3DDDI_DEVICEFUNCS