PFND3DDDI_PRESENTMULTIPLANEOVERLAY - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dumddi.h

PFND3DDDI_PRESENTMULTIPLANEOVERLAY Pfnd3dddiPresentmultiplaneoverlay;

HRESULT Pfnd3dddiPresentmultiplaneoverlay(
  HANDLE hDevice,
  const D3DDDIARG_PRESENTMULTIPLANEOVERLAY *unnamedParam2
)
{...}
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (nc-d3dumddi-pfnd3dddi_presentmultiplaneoverlay)

PFND3DDDI_PRESENTMULTIPLANEOVERLAY callback function

Description

Called by the Microsoft Direct3D runtime to notify the user-mode display driver that an application finished rendering and requests that the driver display the source surface by either copying or flipping or that the driver perform a color-fill operation. Must be implemented by Windows Display Driver Model (WDDM) 1.3 or later drivers that support multiplane overlays.

Parameters

hDevice

A handle to the display device (graphics context).

unnamedParam2

pPresent [in]

A pointer to a D3DDDIARG_PRESENTMULTIPLANEOVERLAY structure that describes how to display to the destination surface.

Return value

If this routine succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

Remarks

When the user-mode display driver successfully completes its processing of a call to this function, it presents the source surface to the display by calling the pfnPresentMultiPlaneOverlayCb (D3D) function.

See also

D3DDDIARG_PRESENTMULTIPLANEOVERLAY

pfnPresentMultiPlaneOverlayCb (D3D)