PFND3DDDI_SETDEPTHSTENCIL - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dumddi.h

PFND3DDDI_SETDEPTHSTENCIL Pfnd3dddiSetdepthstencil;

HRESULT Pfnd3dddiSetdepthstencil(
  HANDLE hDevice,
  const D3DDDIARG_SETDEPTHSTENCIL *unnamedParam2
)
{...}
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (nc-d3dumddi-pfnd3dddi_setdepthstencil)

PFND3DDDI_SETDEPTHSTENCIL callback function

Description

The SetDepthStencil function sets the depth buffer in the driver's context.

Parameters

hDevice

A handle to the display device (graphics context).

unnamedParam2

pData [in]

A pointer to a D3DDDIARG_SETDEPTHSTENCIL structure that specifies the depth buffer.

Return value

SetDepthStencil returns S_OK or an appropriate error result if the depth buffer is not successfully set.

Remarks

The user-mode display driver should store the depth buffer in the driver's context when the Microsoft Direct3D runtime calls SetDepthStencil.

See also

D3DDDIARG_SETDEPTHSTENCIL

D3DDDI_DEVICEFUNCS