// d3dumddi.h
PFND3DDDI_SETRENDERTARGET Pfnd3dddiSetrendertarget;
HRESULT Pfnd3dddiSetrendertarget(
HANDLE hDevice,
const D3DDDIARG_SETRENDERTARGET *unnamedParam2
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
The SetRenderTarget function sets the render target surface.
hDeviceA handle to the display device (graphics context).
unnamedParam2pData [in]
A pointer to a D3DDDIARG_SETRENDERTARGET structure that describes the render target surface.
SetRenderTarget returns S_OK or an appropriate error result if the render target surface is not successfully set.