// d3dumddi.h
PFND3DDDI_VALIDATEDEVICE Pfnd3dddiValidatedevice;
HRESULT Pfnd3dddiValidatedevice(
HANDLE hDevice,
D3DDDIARG_VALIDATETEXTURESTAGESTATE *unnamedParam2
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
The ValidateDevice function returns the number of passes in which the hardware can perform the blending operations that are specified in the current state.
hDeviceA handle to the display device (graphics context).
unnamedParam2pData [in, out]
A pointer to a D3DDDIARG_VALIDATETEXTURESTAGESTATE structure that receives the number of passes in which the hardware can perform the blending operations.
ValidateDevice returns S_OK or an appropriate error result if the number of necessary hardware passes is not successfully received.
D3DDDIARG_VALIDATETEXTURESTAGESTATE