// d3dkmthk.h
PFND3DKMT_GETCONTEXTINPROCESSSCHEDULINGPRIORITY Pfnd3dkmtGetcontextinprocessschedulingpriority;
NTSTATUS Pfnd3dkmtGetcontextinprocessschedulingpriority(
D3DKMT_GETCONTEXTINPROCESSSCHEDULINGPRIORITY *unnamedParam1
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
The Pfnd3dkmtGetcontextinprocessschedulingpriority callback function is called by an in-process (in-proc) Microsoft Direct3D composition device to retrieve the scheduling priority for a device context that is in the same process as other device contexts.
unnamedParam1Pointer to a D3DKMT_GETCONTEXTINPROCESSSCHEDULINGPRIORITY structure.
Returns NTSTATUS.
//Declaration
PFND3DKMT_GETCONTEXTINPROCESSSCHEDULINGPRIORITY Pfnd3dkmtGetcontextinprocessschedulingpriority;
// Definition
NTSTATUS Pfnd3dkmtGetcontextinprocessschedulingpriority
(
D3DKMT_GETCONTEXTINPROCESSSCHEDULINGPRIORITY *
)
{...}