// d3dkmthk.h
PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU Pfnd3dkmtSignalsynchronizationobjectfromgpu;
NTSTATUS Pfnd3dkmtSignalsynchronizationobjectfromgpu(
const D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU *unnamedParam1
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
The PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU callback function is used to signal a monitored fence.
unnamedParam1Pointer to a D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU structure.
Returns NTSTATUS.
//Declaration
PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU Pfnd3dkmtSignalsynchronizationobjectfromgpu;
// Definition
NTSTATUS Pfnd3dkmtSignalsynchronizationobjectfromgpu
(
const D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU *
)
{...}