#ifndef _NTINTSAFE_H_INCLUDED_
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
//
// INT_PTR -> INT conversion
//
#ifdef _WIN64
#define RtlIntPtrToInt RtlLongLongToInt
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#ifndef _NTINTSAFE_H_INCLUDED_
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
//
// INT_PTR -> INT conversion
//
#ifdef _WIN64
// ...
#else
_Must_inspect_result_
__inline
NTSTATUS
RtlIntPtrToInt(
_In_ INT_PTR iOperand,
_Out_ _Deref_out_range_(==, iOperand) INT* piResult)
{
*piResult = (INT)iOperand;
return STATUS_SUCCESS;
}
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