// d3dkmthk.h
NTSTATUS D3DKMTGetContextInProcessSchedulingPriority(
D3DKMT_GETCONTEXTINPROCESSSCHEDULINGPRIORITY *unnamedParam1
);
View the official Windows Driver Kit DDI referenceNo description available.
Called by an in-process (in-proc) Microsoft Direct3D composition device to retrieve the scheduling priority for a device context that is in the same process as other device contexts.
unnamedParam1pContextPriority [in, out]
A pointer to a D3DKMT_GETCONTEXTINPROCESSSCHEDULINGPRIORITY structure that describes information that is required to retrieve the scheduling priority for a device context.
Returns one of the following values:
| Return code | Description |
|---|---|
| STATUS_SUCCESS | The scheduling priority was successfully retrieved. |
| STATUS_INVALID_PARAMETER | Parameters were validated and determined to be incorrect. |
This function might also return other NTSTATUS values.
D3DKMTSetContextInProcessSchedulingPriority
D3DKMT_GETCONTEXTINPROCESSSCHEDULINGPRIORITY