// d3dkmthk.h
NTSTATUS D3DKMTSetContextInProcessSchedulingPriority(
[in] const D3DKMT_SETCONTEXTINPROCESSSCHEDULINGPRIORITY *unnamedParam1
);
View the official Windows Driver Kit DDI referenceNo description available.
Called by an in-process (in-proc) Microsoft Direct3D composition device to set the scheduling priority for a device context that is in the same process as other device contexts.
unnamedParam1 [in]A pointer to a D3DKMT_SETCONTEXTINPROCESSSCHEDULINGPRIORITY structure that describes parameters for setting the scheduling priority for a device context.
Returns one of the following values:
| Return code | Description |
|---|---|
| STATUS_SUCCESS | The scheduling priority was successfully set. |
| STATUS_INVALID_PARAMETER | Parameters were validated and determined to be incorrect. |
D3DKMTGetContextInProcessSchedulingPriority
D3DKMT_SETCONTEXTINPROCESSSCHEDULINGPRIORITY