// d3d12umddi.h
PFND3D12DDI_CALC_PRIVATE_ADD_TO_STATE_OBJECT_SIZE_0072 Pfnd3d12ddiCalcPrivateAddToStateObjectSize0072;
SIZE_T Pfnd3d12ddiCalcPrivateAddToStateObjectSize0072(
D3D12DDI_HDEVICE unnamedParam1,
[in] const D3D12DDIARG_ADD_TO_STATE_OBJECT_0072 *unnamedParam2
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
PFND3D12DDI_CALC_PRIVATE_ADD_TO_STATE_OBJECT_SIZE_0072 calculates the size of the state object.
unnamedParam1A handle to the display device (graphics context).
unnamedParam2 [in]Pointer to a D3D12DDIARG_ADD_TO_STATE_OBJECT_0072 structure.
Returns the size of the state object in bytes.
//Declaration
PFND3D12DDI_CALC_PRIVATE_ADD_TO_STATE_OBJECT_SIZE_0072 Pfnd3d12ddiCalcPrivateAddToStateObjectSize0072;
// Definition
SIZE_T Pfnd3d12ddiCalcPrivateAddToStateObjectSize0072
(
D3D12DDI_HDEVICE,
CONST D3D12DDIARG_CREATE_VIDEO_PROCESSOR_0072*
)
{...}
PFND3D12DDI_CALC_PRIVATE_ADD_TO_STATE_OBJECT_SIZE_0072
See the DirectX Raytracing (DXR) functional specification for more information.
D3D12DDIARG_ADD_TO_STATE_OBJECT_0072
PFND3D12DDI_ADD_TO_STATE_OBJECT_0072